SWFbutton->addShape

Adds a shape to a button ()
void swfbutton->addshape ( resource shape, int flags )

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swfbutton->addshape() adds the shape shape to this button. The following flags' values are valid: SWFBUTTON_UP, SWFBUTTON_OVER, SWFBUTTON_DOWN or SWFBUTTON_HIT. SWFBUTTON_HIT isn't ever displayed, it defines the hit region for the button. That is, everywhere the hit shape would be drawn is considered a "touchable" part of the button.